It was followed with the release of two spin-offs, Unstable Unicorns and Llamas Unleashed. The spin-offs were inspiration of the Unstable Games company; the latter company claiming rights for both spin-offs but not for the original. Llamas Unleashed is a card game that traffics primarily in puns. Its cards are illustrated with delightfully wacky characters such as The Fearsome Alligoater or the Adorable Alpaca that add a bit of silliness.
'A card game for people who are into kittens and explosionsand laser beams and sometimes goats' | |
---|---|
Designer(s) | Elan Lee and Shane Small |
Illustrator(s) | The Oatmeal |
Publisher(s) | The Oatmeal |
Publication date | July 2015 |
Genre(s) | Card game |
Language(s) | English |
Players | 2-5 |
Setup time | < 1 minutes |
Playing time | 15 minutes |
Random chance | Medium |
Ages | 7+ |
Website | explodingkittens.com |
Exploding Kittens is a card game designed by Elan Lee, Matthew Inman from the comics site The Oatmeal, and Shane Small. Originally proposed as a Kickstarter project seeking US$10,000 in crowdfunding, it exceeded the goal in eight minutes[1] and on January 27, 2015, seven days after opening, it passed 103,000 backers setting the record for the most backers in Kickstarter history. At completion on February 19, 2015, it had US$8,782,571 in pledges by 219,382 backers. The campaign ended as the fourth most funded campaign on the crowdfunding site.[2] The first play test of Exploding Kittens was recorded on YouTube by Smosh Games, who had the first deck.[3] The backers started receiving delivery in late July 2015; all backers received the game by September 2015.[4][5][6][7]Exploding Kittens is described as a “strategic card game about cats and destruction”.
All cards are put into a deck, save for the Defuse and Exploding Kitten cards. The deck is shuffled and each player draws 7 cards and takes a Defuse card. The Exploding Kitten cards are then shuffled back into the deck so that the number of Exploding Kitten cards in the deck is one less than the number of players. The remaining Defuse cards are then also put back in the deck. A turn order is decided upon.
Each player may then play as many cards from their hand as they like on their turn (including none) before drawing a card. Players are not to tell any other player what cards are in their hand. Played cards are put into a discard pile.
The first expansion pack, Imploding Kittens, increases the number of players from 5 to 6 and requires a copy of Exploding Kittens to play. There are 20 new cards.[8]
The second expansion pack, Streaking Kittens, requires a copy of Exploding Kittens to play. There are 15 new cards.[9]
The third expansion pack, Barking Kittens, requires a copy of Exploding Kittens to play. There are 20 new cards.[10]
Exploding Kittens has become the third biggest Kickstarter campaign of all time, raising $8.7 million on the crowdfunding website.[11] In just its first day Exploding Kittens earned $1,333,586 and grew to nearly 35k backers. By day 4 the project was over 91k backers raising over $3,500,000.[12]The creators of the game were initially trying to raise just US$10,000, but ended up getting 219,382 backers on the crowdfunding website.[13][14]
On February 3, 2015, achievements were announced in lieu of stretch goals because the game designers did not want to delay production or distribution of the game to backers. As of February 16, 2015, 30 achievements had been unlocked and the second stretch goal (Unlock 20 Achievements) and third stretch goal (Unlock 30 Achievements) were completed. With the first stretch goal accomplished, the company expanded the NSFW deck to a full stand-alone game.[15] The second stretch goal gave an upgraded storage box which holds two full decks of cards to all backers of the campaign,[16] and the third and final stretch goal includes a Kickstarter-exclusive surprise in the box.[17]
Exploding Kittens began shipping to Kickstarter backers in late July 2015.
In October 2016, the first expansion Imploding Kittens was released. It introduced the cards/mechanics of Alter the Future, Draw from the Bottom, and Reverse from the mobile game, and the new Imploding Kitten card/mechanic.
On July 30, 2017, the Exploding Kittens Party Pack was released in addition to the Cards Against Humanity Hidden Compartment Pack at Target.[18] The party pack is an update to the original game that allows for up to 10 players. It removes the Attack card/mechanic and replaces it with the Slap mechanic from the mobile game. The mechanics introduced in the Imploding Kittens expansion are also included. The Hidden Compartment Pack contains 5 cards of the new mechanic, Blind as a Bat, and 15 new white CAH cards. The card package is hidden in a secret shelf in the Exploding Kittens display at the store.[19]
At the 2018 South by SouthWest festival Exploding Kittens maintained a booth that displayed merchandise and had interactive components such as a large kitten vending machine.[20]
On July 16, 2018 (Prime Day), it was announced that a second expansion, Streaking Kittens, would be released on October 9, 2018. Containing 15 new cards/mechanics, it introduced Mark, Swap Top and Bottom, Catomic Bomb, Curse of the Cat Butt, Garbage Collector, Super Skip, and the Streaking Kitten.[21]
The third expansion, Barking Kittens, was released on June 5, 2020. It contains 20 cards, introduced Bury, Alter the Future Now, I’ll Take That, Share the Future, Tower of Power, Personal Attack (3x), Potluck and Barking Kittens.
Microsoft's Zo chatbot offers a single-player version of Exploding Kittens. [22]
In January 2016, a multiplayer version of the game was released on the iOS platform with new content not found in the original game.[23] In April 2016, the mobile version was also released onto the Android platform, and allowed for cross-platform play between all mobile versions.[24][25]
The 'Attack' and 'Nope' cards from the original card game were not released in the mobile versions on iOS and Android.[citation needed]
Llamas Unleashed. It’s already an intriguing game before even finding out what it is, but once you see the cards you’ll be playing during an average game it’s almost definite you’ll want to learn more. But what we need to find out is whether the great artwork and brilliant slices of humour is enough to keep you hooked in the world of unicorns. Read on to find out!
Some time ago a game was released called Unstable Unicorns. It was a card game where you played and collected a series of unicorn-based cards to build up a set of unicorns before anyone else could do that same, while simultaneously trying to ruin other people’s games by playing various cards to either bolster your own cards or mess theirs up. It was fun, especially in short bursts with a few friends. But, apparently, people wanted more llamas, and as such Llamas Unleashed was… well… unleashed. If you’ve played Unstable Unicorns then you’ve pretty much played this (in terms of gameplay and mechanics at least) but there’s so much great stuff in here that it’s definitely worth a revisit.
The basics here are that you draw cards and play them turn by turn until you end up with a full set of llamas in front of you. Along the way you’ll be able to play cards that power up your llamas, cripple those of others and allow you to carry out certain actions like drawing from the discard pile or swapping cards with others. The game moves along at a pretty rapid pace, especially as some cards needs to be played quickly while other players either aren’t paying attention, or before they get chance to react to what you’re doing. There are huge numbers of different cards in the deck, far too many to explain here, but definitely enough that you’ll be able to play a good few games before the same cards start cropping up regularly.
There are, as you can see, baby cards (which everyone starts with one of), basic llamas which don’t do a fat lot other than count towards your target llama count, and magic cards like this Fearsome Alligoater which have an effect in certain circumstances. This is just the tip of the iceberg, but what’s clear here is two things: firstly the artwork on the cards is fantastic, with bright vibrant colours and so many varieties of llamas, goats and other similar creatures that you’ll wonder how they came up with all the ideas. But also, and you’ll see this in the photo below, is that the puns are strong with this one. When you’re holding cards with names such as Spit Happens and Alpacalypse it’s impossible not to raise a smile when you first see them, and it’s a humour that carries through into the experience of playing – the chances of playing this without a lot of laughter and fun is pretty slim.
With everything so clearly laid out and the always-useful reference cards available to each player, it’s a piece of cake to learn how to play Llamas Unleashed. On each turn you can either take cards or take and play cards, and with a single objective of building up a set of standard animal cards there’s no confusion over what each player it trying to achieve – you’re all in the same boat, it’s just that some people are likely to get theirs rocked by the other players a lot more. In fact an early lead in the game is probably a big disadvantage, at which point other players will pile on the misery by playing cards that seriously hamper your progress. There’s a chance that some people won’t like that idea, but there’s also a chance that those people should consider a more tactical start to their game and not whine so much, so side with whoever you fancy on that one.
There’s further strategy when you start to see how collecting three of the same kind of animal gives a “herd bonus” giving additional power to your cards and letting you nudge closer to victory – that is, unless someone else has got something lined up to bring it all crashing down around you. Still, you won’t know until those rams start doing their stuff…
So for you and a couple of friends Llamas Unleashed could very easily provide you with some great fun for a few games. It’s unlikely you’ll fill a whole evening with this one game alone, but I’m not sure that’s really the point. You also won’t really get the most out of the game if you’re playing it as a 2 player game; that might be enough to put some people off, but while it does work like that it’s just not as fun and frantic as, say, 4 of you playing against each other. But, again, that’s not what this game is for. This is for a group who want a laugh and a chance to engross themselves in something so utterly ridiculous that you forget all of the other rubbish that’s going on in the world.
In a time of world anguish and moronic politicians ruining everything they touch, Llamas Unleashed could be just the escapism and fun you need. Easy to recommend.